Every Tom adventure in video game format is just something to savor, all the small optional touches and eye for detail really had me totally immersed! So insanely novel and charming
Every Tom adventure in video game format is just something to savor, all the small optional touches and eye for detail really had me totally immersed! So insanely novel and charming
Nice! It actually can be a bit tough, my highscore was 28. Good job on your second game, yet again, simple but fun. A great step forward!
As for music, there's tons of songs in the music section of Newgrounds (audio portal) that are labeled free to use with credit. Some people even make some that loop with the intention of them being grabbed and put in games. Might be worth a shot to search through for your next game!
I'm actually making a few adjustments to the difficulty right now. Thanks for telling me about the music, I'm definitely gonna look into that :)
Really cool for a first game, nice work! Simple, yet the controls are tight and the difficulty was very fair, yet still challenging and exciting in it's own lowkey way. Next game aim for music and sound effects! I bet it'd carry things a long way. Over all, good job
Really fun! Starts to feel especially good a few speed boosts in
my absolute fav. Also noticed for the first time ever since playing this back in '09 that this was made in 30 days, like god damn.
I use this a lot to remind myself what can be done in 30 days, although it's probably not healthy; I think the home stretch to release on Madness Day was around 40 hours straight.
Absolutely amazing! Everything about this was amazing, felt great to play, mechanics worked well and were clever, art was great (recognized Strad instantly!) and best of all it was FUN. Hard to believe it was made in 48 hours with all the charm jam packed in, and clever methodical level layouts. The presentation is top notch, even with the comments section being utilized with the sprites mixed in. You guys knocked it out of the park
Thanks a bunch! It was really great to work with Strad, we all had a lot of fun working on this together.
I should clarify that some of the stuff in-game was added post-jam -- nothing major, the most significant addition was the points system. No new levels, art, or animation assets were created or added, they've all been the same from the start.
Regardless I'm really happy with the amount of stuff we were able to pack into those brief 48 hours, and I'm even more happy to hear that you enjoyed it! Thank you!
damn, there's some stuff in here even I didn't know. Playing a quiz game like this sure is nostalgic, though I really wish it had lives or something. Redo-ing everything to get back to an answer upwards of 3 times kinda chaps my ass, but hey, 4 stars simply for nostalgia and being NG-centric
Got to level 47, and that was fun as hell. Your games are always addictive, you seems to just really understand this stuff well. Presentation was polish and good looking, music was nice, gameplay was spot on, you just nailed it. I just wish it had medals and a leaderboard.
not only are all the individual pieces just incredible, but the overall presentation is so slick and polished. It just feels good to scroll around on here, search for medals, and play the puzzle game. Listenin to cool music n admiring NG, this has gotta be one of my new favorite things on the site. And I got to be in it!!! Sweetness!!!
This is nice. I get compliments like this all the time when I make stuff and it fucking rules. It didn't give me a thick dick but it has made me a better artist and has made me think more about what I was doing, it just rulz.
The fact that all the people patting you on the back for this are old school-newgrounds types speaks volumes. You can use this thread to pretend it’s all in good fun, because it is fun, it’s AWESOME. It's so good it hurts.
(I hope people get the reference, otherwise I look like such a conceited cunt lol)
Everything plays smooth, is intuitive, all the sprites and sfx indicate everything clearly. Nice level layout, punishment is well balanced, all around solid. The art is charming, and the small touches like the opening animation, and the spikes bouncing go a long way. And needless to say, the music is great, charming and bouncy like the best of niche SNES platformers. Solid.
I use Flash Cs4 to draw cartoons
Age 30, Other
Joined on 11/25/14